So here we go with the third and final day of "Three Days of the Commando". I really like the editing for the new video we prepared for today, because it shows off some of the cooler weapons and moves that you have with the bionic arm.
So, let's talk about that... the weapons!
There are 9 weapons in total:
Revolver
Weapon Type: Projectile
Your standard pea-shooter that works in a pinch.
Plasma Rifle
Weapon Type: Energy
A thin laser that cuts through energy shields.
Shotgun
Weapon Type: Projectile
The close-range weapon of choice, capable of downing a foe in a couple of shots.
Vector Cannon
Weapon Type: Energy
A
laser that ricochets off walls. Great for attacking enemies who are
hiding behind obstacles. Does more damage with each successive ricochet.
Bazooka
Weapon Type: Explosive
A slow-moving rocket that detonates on impact. Can kill most enemies in a single shot.
Grenades
Weapon Type: Explosive
With
about a 2-3 second delay before they detonate, grenades aren't the
fastest of weapons, but they can be dropped down on lower platforms to
blast unsuspecting foes.
?????
Weapon Type: All
The best weapon in the game. Capable of mowing down just about any foe in seconds.
All weapons in multiplayer start upgraded which gives them the most stopping power. For example, the Revolver can usually only fire 2 shots at a time, but when upgraded it can fire 3. We don't want to spoil what the upgrades are since you will collect them in single player as well, but some of them are quite cool!
There are also two other kinds of pickup:
Energy Shield
Gives
you around 10 seconds of invincibility but there is one catch - energy
weapons can eat through the shield in seconds, leaving the hunter to
become the hunted.
Health Pick-up
Replenishes lost energy to help keep you strong during the tough fights.
So now you know ALL the basics of multiplayer. Of course, some of this just isn't going to sink in until you actually get your hands on it, but keep an eye out for the reviews once the game is released - I have faith that if a few reviewers get the chance to spend some time with the game, they will enjoy this mode quite a bit.
Also, since I have your attention, here are some other things to check out in your spare time:
We recently did an interview with Kotaku about localizing a Western game for the Japanese market. Trust me, this won't be an easy task but we are up for the challenge.
We have added Area 05 music from BCR to the music player. Trust me, it rocks!
Finally,
check out some of the great reviews we have been getting for the
podcast on iTunes. People are really taking the time to write some
really in-depth reviews and we really appreciate it. Let's hope we can
convince management to keep the podcast around even after the BC games
are launched! If you have iTunes installed, you can click on this link to go straight to the podcast iTunes page.
And, if you haven't listened to it and have a little spare time, check it out. I'm personally not a podcast person myself, but we certainly are honest and try to supply you guys with the most up-to-date information about not only BC, but other Capcom games as well.
Cheers,
Ben

Comments
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Podcast is cool
Hey your podcast is cool. I would put it on itunes, but itunes store sucks. However if your next podcast doesn't have a defined release date I will make an account and give you no stars....Please release the game... *sob*... give me back my childhood... *sob*....
I am excited for the muliplayer but a little worried just because alot of single-player games that have multiplayer added late in devolopment aren't that polished or fun. Then again I am sure you guys can pull it togther.
Also you guys nedd a edit button for the comments, I always catch my spelling mistakes after the comment is posted and that makes me r teh sadzors. Opps ;)
Don't worry about multiplayer. I haven't seen a single person that didn't like it yet. We couldn't get the web code in to make sure it would work (well) online but we have had enough time to test and tweak it so that it is well-balanced.
----
Unfortunately, we do get to decide the release dates for digital content. Most of the time first party decides which slot we will go in. But as soon as I know more, you will.
Ben
? May 14th ?
Release date page on ign.com is saying that the game will be released on May 14th...(which is my B-day!!)...that would have to be the best birthday present EVER!! -Just hope its true. I'll believe the release date when I see it up on this site though-Sorry.....
.....about the double post. Quick question. -Can you play the 2 player co-op campaign over xbox live or is it just playable on the same console? Thnx-@ silverfox64
Unless anuthing has changed (which I don't think happend) Bionic Commando Rearmed will noot have online Co-op, If I remember correctly it was because co-op was added later in devolopment and they would have to do a serious amount of coding to get in online.Multiplayer rules!
This game looks awesome and with this multiplayer I can't wait to buy this! Will it be this releasing this Wednesday as rumors suggest?Is there ever a possibility of a multiplayer map editor so we can create our own custom battle arena's?
@silverfox64
Unfortunately, it's exactly as Dan says. We decided to put in multiplayer when we were about 50% through production of BCR so we couldn't have squeezed it in. Trust me, it wasn't really a money issue so much as we would have had to scratch most of the production we had in place in order to switch it to online co-op. I know that is a bit disappointing but it was either that or delay the release date until 2009 (and probably price it at 15 bucks as well!)We should have an update on the release date in the next podcast.
Cheers,
Ben
@B
Thnx 4 the reply! Where does ign get their release date revisions from?? 2 dayz ago it was the 14th of May, now its saying the 21st.Like I said b4, I wont get my hopes up until I hear the official word from here.
Cant wait to hear the next podcast!
Lou~