Bionic Commando


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Leavin' on a jet planeVote Now!

Ben Judd, Sunday 18-05-2008, 21:22:28

So our great voyage to Sweden has ended. It's been a lot of ups and downs, but the one thing that is unmistakable is the fact that we have made some solid progress.

For those of you who have been listening to the world-famous Bionic Commando podcast, you probably are aware that we will not be hitting our estimated May release date.

I apologized there but again, allow me to say that I am sorry. Everyone is working around the clock both in Japan and Sweden trying to get this into your hot little hands. I promise the wait will be worth it and even Jaqub (one of Grin's testers) has promised that he will eat *FIDDLESTICKS* if this game doesn't get an average of 9 out of 10. That's some serious confidence but I have to say that it will certainly be one of the highest-scoring XBLA/PSN/PC games out there and certainly one with the best value for money. So please bear with us a little longer.

While in Sweden Grin showed us off the new lighting system they've got up and running. WOW!!! What a difference nice lighting makes! Usually you see changes on a much smaller level. A new map is added here, a character model changes there, enemy locations change a bit... However, changing the lighting makes a huge difference and the games looks very, very nice.

I'll be honest, I had my doubts about the graphics in the beginning (sorry, but I have been raised on the aesthetically pleasing Japanese games) but now I am not worried a bit. Plenty of colors, nice realism, great textures. It's taken a while to get here but if you compare the new stuff with what we showed in October, it is a night and day difference.

I know the wait for BCR is painful but there will be some nice
announcements to help soothe your pain over the next few weeks. One of them will be involving the music (oh yeaaaaah!) but for now try to "hang" in there a little bit longer.



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